Last updated on April 27, 2026
I want to be honest about something. I’m not a fan of gacha games. I never have been. Most gacha titles do harm than good.
I knew that going into The Seven Deadly Sins: Origin. My expectations were already low. What I didn’t expect was to feel let down not by the game itself. By what it could have been.
As a gacha game it’s fine.. As an adaptation of one of the best action manga of the last decade it misses the mark.
A World That Looks Great
My first impression was actually good. I was surprised.
The game looks like it had a lot of money put into it. The world of Britannia is colorful and detailed. It looks like the source material. The enemy design is better than what you see in this type of game. The animations in the cutscenes are even better than the seasons of the anime.

It does look like Genshin Impact, at first. The colors, the open-world structure, the camera. It’s all similar. That’s not necessarily bad. It makes the game feel less unique than it should be.
You’re Not Playing as Meliodas
The main character is Percival. He’s the protagonist of Four Knights of the Apocalypse the sequel series. That makes sense in the games story. The story covers both the manga and the sequel, which is good.

The combat is like gacha games. You build a team. Switch between characters in real time. The elemental system is easy to learn. The mounts are varied. Work well.
The problem is that every fight feels weak. You’re playing in a world with characters who are supposed to be super powerful. Minor demons feel like a big threat. A random enemy that shouldn’t be a problem becomes a fight. The power levels don’t make sense. That breaks the games magic.
Half the Cast is Missing
This is where the game loses me.
Many of the characters are original not from the manga. I get that from a business standpoint.. Whats not okay is that characters like Ban, Escanor, Zeldris, Estarossa and Elizabeth are not in the game at launch. They’re central to the story of The Seven Deadly Sins. They’re just gone.

Escanor was added later. That’s not good enough. Launching a Seven Deadly Sins game without Escanor is like launching a Dragon Ball game without Goku. He’s a part of the series.
The Music Doesn’t Fit
The original anime had music. The songs were emotional. Tied to specific moments in the story.
The games soundtrack tries something and I appreciate that.. It feels disconnected from the story. Escanors theme sounds like music for a character, not someone whos almost as powerful, as the sun. The emotional impact is just not there.

Final Verdict
The Seven Deadly Sins: Origin is not a gacha game. It looks great. Plays well enough.
As an adaptation of a great manga it falls short. The world is there. The characters are mostly not. The power fantasy is. The music doesn’t deliver.
Netmarble has made this mistake before. Maybe time they’ll get it right.
Score: 6.8 / 10
I’m passionate about books and video games. These two great passions represent, for me, a boundless universe where I can “escape” from reality whenever I need or want to. There are so many stories, worlds, and landscapes where I can instantly teleport that I don’t think a whole lifetime would be enough to explore them all (though it would be my greatest dream to be able to).