reanimal dlc reanimal dlc

Reanimal review

I never considered myself a huge fan of Little Nightmares. I always respected Tarsier Studios’ earlier games for their art direction, but I never felt the urge to actually play them. Reanimal changed that. This new horror adventure, published by THQ Nordic, arrived in a busy window next to High on Life 2, Romeo Is a Dead Man and Nioh 3, yet it still managed to grab my attention and keep it all the way through the credits.

A fresh dose of modern horror

I first tried the demo a few months ago and promised myself I would keep an eye on the project. That was a good call. Reanimal delivers exactly the kind of tightly focused horror game I miss in an era where every release wants to be a 100 hour open world. You control a boy and a girl, two orphans returning to the island they once called home to rescue their missing friends. Very quickly they realise that familiar place has twisted into something hostile and wrong.

reanimal ps5

One of the smartest decisions is adding full co op, not just online but proper couch co op, something Little Nightmares fans had been asking for since the second game. Playing with a partner on the sofa makes every chase sequence and stealth section twice as tense, even if a few late game moments expose some rough edges in the implementation.

Gameplay that is simple but never dull

Reanimal still fits firmly in the “atmospheric horror” camp, so I did not expect the gameplay to carry the whole experience. Even so, Tarsier has clearly refined its formula. Controls are straightforward, puzzles are short and readable, and mechanics usually appear for a chapter, do their job, then gracefully step aside instead of turning into repetitive padding. In a market obsessed with skill trees and crafting charts, that restraint feels like a breath of fresh air.

reanimal little nightmares

There are classic stealth segments where you creep past towering monsters, light based puzzles that play with shadow and visibility, and a few frantic chase scenes that will test your timing. Compared to Split Fiction, another recent co op horror I played, Reanimal is much less exhausting. My partner and I rarely got stuck for more than a few minutes and most solutions made sense once we calmed down and looked around. The campaign takes around three to four hours, or five to six for a full completion run and platinum trophy, which aligns with what other outlets report.

Disgusting in the best possible way

Where Reanimal truly excels is visual design. Tarsier is known for grotesque art direction and here they push it further than ever. The world feels like a diseased fairy tale: elongated limbs, damp textures, swollen faces and bodies that seem half human, half discarded toy. Every room looks hand sculpted and unpleasant in a deliberate, fascinating way.

reanimal thq nordic

Animation work is equally impressive. The way enemies lurch into view, the way water ripples in flooded corridors, the weight of every step on rotten wooden planks – all of it sells the feeling that this island is physically unsafe. It is honestly one of the best looking horror games of 2026 so far, and several reviewers agree that Reanimal sets a new bar for Tarsier in terms of technical polish.

Soundtrack and atmosphere working together

Horror games often rely on sound more than anything, and Reanimal follows that tradition. The score is not the kind of thing I would put on a playlist like Silent Hill, Alan Wake or Rule of Rose, but inside the game it does exactly what it needs to do. Music swells at the right moments, then drops into almost complete silence just long enough to make you nervous.

reanimal romania

Ambient effects carry a lot of the tension too. Distant creaks, muffled cries, dripping pipes and animal like breathing behind walls all blend into a thick soundscape. Often the audio is less background music and more a tension tool, pushing you forward even when you would rather stay in the relative safety of a hidden corner.

Mature themes handled with surprising care

On my first playthrough the story almost flew past me. Events escalate quickly and the game expects you to pay close attention to environmental details and optional collectibles. I ended up replaying sections and piecing together the narrative like a true crime board. The result is darker than I expected. Reanimal deals with abandonment, fear of the unknown and crushing guilt, all seen through the eyes of children who have been failed by adults.

reanimal gameplay

Tarsier has already confirmed that extra downloadable episodes will expand the lore, so right now the full picture is intentionally incomplete. Even so, the core premise, two kids returning to a warped version of their childhood home, is strong enough to stand on its own. What impressed me most is how rarely the game spells things out. It trusts you to connect the dots, which makes some late revelations hit much harder.

Great but not perfect

For all my praise, Reanimal does have issues. Price is the obvious one. For roughly three to six hours of content, a full price tag around forty dollars or euros will feel steep to many players, and community feedback on Steam and Metacritic reflects that concern. Personally, I am fine with shorter games as long as they respect my time, but I understand why some people would wait for a discount or expect story DLC to be included rather than sold separately.

reanimal review

I also ran into a very specific but frustrating bug: during the final chapter I simply could not finish the game in couch co op. A scripting issue forced me to restart that section with an AI companion just to clear the last boss. For a title whose marketing leans heavily on shared play, that is a bad look, and I hope Tarsier patches it quickly.

Final verdict

Reanimal feels like Tarsier at its purest. The gameplay is not revolutionary, and co op could be pushed further, but the combination of oppressive art direction, confident pacing and emotionally heavy themes makes this one of the most memorable horror adventures I have played in a long time. It is short, expensive and occasionally rough, yet it stayed with me far longer than many bloated blockbusters.

If you appreciate tightly crafted horror with strong visual identity and do not mind a brief runtime, Reanimal is absolutely worth visitin, preferably with someone next to you on the couch to share the screams.

Leave a Reply