Last updated on August 4, 2026
Garena has officially revealed Palworld Online, a brand new mobile MMO built around Pocketpair’s hit creature collecting survival game. The title is being developed and published independently by Garena under an official license from Pocketpair, and it runs completely separate from the original Palworld experience on PC and consoles.
The announcement landed on August 3, and it confirms that Palworld Online is aimed exclusively at mobile devices, with a release planned for iOS and Android sometime later in 2026. There is currently no word on a PlayStation, Xbox, or Nintendo version.

What is Palworld Online
Unlike a simple port of the original game, Palworld Online is being built as a standalone MMO with its own original narrative and exclusive side stories. Garena describes it as featuring a seamless, interconnected open world that players can explore together, uncovering treasure, lore, and challenges scattered across the map.
Key features confirmed so far include:
- A large open world to explore with your Pals, packed with treasure, lore, and special challenges
- PvE and PvP content built around online play and cooperative multiplayer
- Shared home bases that multiple players can occupy and develop together
- A streamlined, touch friendly interface with optional one tap controls for smoother mobile play
- The ability to capture and raise Pals, then deploy them to automate crafting, production, and base defense
Players will also be able to visit each other’s settlements and hunt rare Pals as part of the cooperative progression system, alongside large scale PvE encounters and competitive PvP battles.
What Garena and Pocketpair have said
Garena president Terry Zhao framed the project as a way of bringing the spirit of the PC game to a mobile audience without losing what made it popular in the first place. According to Zhao, the goal is to preserve the depth, immersion, and freedom that define Palworld while carefully adapting the experience for mobile play, encouraging players to connect and explore together.
Pocketpair CEO Takuro Mizobe echoed that sentiment, pointing to Garena’s experience in global publishing, localisation, and live service operations as the reason behind the partnership. Mizobe said the studio is looking forward to seeing a new Palworld experience reach players worldwide through this collaboration.
How it differs from the Krafton mobile project
Palworld Online is not the only mobile version of Palworld in the works. Pocketpair is also collaborating with Krafton on a separate mobile adaptation that stays closer to the original survival formula. Palworld Online, by contrast, leans fully into the MMO shared world format, with Garena running the project independently rather than simply porting the PC release.
This means Pocketpair is effectively pursuing two different mobile strategies in parallel, giving fans a choice between a more traditional survival experience and a fully online, MMO focused spin off once both titles launch.
Release window and what to expect next
For now, Garena has only confirmed that Palworld Online is scheduled to launch sometime in 2026, without a specific date, pricing model, or monetization details. Given Garena’s track record with mobile free to play titles, many fans expect the game to launch as free to play with microtransactions, though nothing has been confirmed yet.
More gameplay reveals are expected as Garena moves toward pre registration and closed beta testing ahead of launch. This comes at a strong moment for the franchise, with the original Palworld having sold tens of millions of copies since its early access debut and continuing to grow after its full 1.0 release.
Will you be checking out Palworld Online when it launches on mobile? Let us know what you think once more details arrive.
I’m passionate about books and video games. These two great passions represent, for me, a boundless universe where I can “escape” from reality whenever I need or want to. There are so many stories, worlds, and landscapes where I can instantly teleport that I don’t think a whole lifetime would be enough to explore them all (though it would be my greatest dream to be able to).