Last updated on December 12, 2025
Divinity, Larian Studios’ next RPG, delivered one of the most striking moments of The Game Awards 2025 with a trailer that was both gruesome and stunningly beautiful.
The Divinity reveal trailer opens on a bright, bustling festival outside a walled medieval city before violently shifting tone. The celebration gives way to a nightmarish ritual, with a towering pyre made of countless bodies twisting into a colossal, eye‑like creature that erupts in fire at the city’s gates. This contrast between idyllic fairground and apocalyptic horror sets up Divinity as a far darker take on Rivellon than Divinity: Original Sin 2, while keeping the same sense of epic scale.
Larian describes Divinity as its “biggest game ever,” promising a project even more ambitious than Baldur’s Gate 3 in scope, narrative depth, and systemic reactivity. Early info from Larian and major outlets confirms that Divinity is set in the Divinity universe but drops the Original Sin subtitle, suggesting a new era or narrative arc rather than a straight “Divinity: Original Sin 3.” For now, the team is keeping story specifics and character details under wraps.
The Game Awards trailer is purely cinematic, with no gameplay, UI, or combat systems shown yet. Larian has not announced a release window or confirmed platforms during the show, though its recent history makes a PC launch followed by consoles very likely. The studio says more concrete details about how Divinity plays, party structure, and potential co‑op will be shared in 2026, positioning this reveal as a tone‑setting first look rather than a full blowout.



